#include "..\include\Lib_Clara.h"
#include "..\include\dir.h"
#include "structs.h"
#include "decoder_init.h"
#include "draw.h"
#include "config_data.h"
#include "Externals.h"

wchar_t lastmusic[1024];
wchar_t nowmus[1024];
bool isInStandby=false;
bool isAPBookFound=false;
int CheckStandby();
DISP_DESC *Standby_DD;
DISP_OBJ *Standby_DO;
DISP_OBJ_ONREDRAW_METHOD Standby_DefaultRedraw;

DISP_DESC *Softkey_DD;
DISP_OBJ *Softkey_DO;
DISP_OBJ_ONREDRAW_METHOD Softkey_DefaultRedraw;

DISP_DESC *StatusIndication_DD;
DISP_OBJ *StatusIndication_DO;
DISP_OBJ_ONREDRAW_METHOD StatusIndication_DefaultRedraw;

GC *gc=0;

u16 Standby_RedrawTimer;

int locTime=1000;
int locCover_X;
int locCover_Y;
int locCover_MaxX;
int locCover_MaxY;

extern LABEL labels[10];
extern UI_IMG img;
extern MUSIC nowmusic;
extern bool PlayerRunned;
extern TRACK_DESC *currenttrack;
extern int CurrentTime;

void Redraw(DISP_OBJ_ONREDRAW_METHOD DefRedraw, int DrawOld, signed int plusY, DISP_OBJ* DO, int a, int b, int c, int type, int DrawCover, int DrawCustom);
void Softkey_SetOnRedraw();
void StatusIndication_SetOnRedraw();

bool SoftUsed=false;
bool StatusUsed=false;

//BOOK *Standby=0;
//GUI * MainInput=0;
/*
int CheckStandby()
{
  if (SESSION_GetTopBook(root_list_get_session(root_list_get_session_count() - 1))==Standby)
  {
    if (MainInput_getVisible(MainInput)==0)
    {
      return 1;
    }
  }
  return 0;
}
*/
void Standby_CARedraw(DISP_OBJ* DO,int a,int b,int c)
{
  isInStandby=CheckStandby();
  Redraw(Standby_DefaultRedraw, DrawStandby, (-1)*StatusSize, DO, a, b, c, isInStandby, Cover_DrawStandby, Custom_DrawStandby);
};

void Softkey_CARedraw(DISP_OBJ *DO,int a,int b,int c)
{
  isInStandby=CheckStandby();
  if (DrawSoft2 && !isInStandby)
  {
    Redraw(Softkey_DefaultRedraw, DrawSoft2, SoftSize-YSize, DO, a, b, c, 1, Cover_DrawSoft, Custom_DrawSoft);
  }
  else
  {
    Redraw(Softkey_DefaultRedraw, DrawSoftkey, SoftSize-YSize, DO, a, b, c, isInStandby, Cover_DrawSoft, Custom_DrawSoft);
  }
};


void StatusIndication_CARedraw(DISP_OBJ *DO,int a, int b,int c)
{
  isInStandby=CheckStandby();
  if (DrawStatus2 && !isInStandby)
  {
    Redraw(StatusIndication_DefaultRedraw, DrawStatus2, 0, DO, a, b, c, 1, Cover_DrawStatus, Custom_DrawStatus);
  }
  else
  {
    Redraw(StatusIndication_DefaultRedraw, DrawStatus, 0, DO, a, b, c, isInStandby, Cover_DrawStatus, Custom_DrawStatus);
  }
};

void Redraw(DISP_OBJ_ONREDRAW_METHOD DefRedraw, int DrawOld, signed int PlusY, DISP_OBJ* DO, int a, int b, int c, int IsInStandby, int DrawCover, int DrawCustom)
{
  if (DrawOld!=0)
  {
    if (IsInStandby && PlayerRunned)
    {
      if (DrawOld==2)
      {
        DefRedraw(DO,a,b,c);
      }
      gc=get_DisplayGC();
      if (CustomImage_DrawAfter==false)
      {
         if (img.isImage==true && CustomImage_Show==true && DrawCustom==true)
         {
            if (CustomImage_Draw==0)
            {
              GC_PutChar(gc,img.x,img.y+PlusY,img.mx,img.my,img.ImageID);
            }
            else if (CustomImage_Draw==1 && isInStandby==true)
            {
              GC_PutChar(gc,img.x,img.y+PlusY,img.mx,img.my,img.ImageID);
            }
            else if (CustomImage_Draw==2 && isInStandby==false)
            {
              GC_PutChar(gc,img.x,img.y+PlusY,img.mx,img.my,img.ImageID);
            }
          }
        }
        if (nowmusic.meta.HasImage)
        {
          if (COVER_SHOW==true && DrawCover==true)
          {
            if (COVER_DRAW==0)
            {
              GC_PutChar(gc,locCover_X,locCover_Y+PlusY,locCover_MaxX,locCover_MaxY,nowmusic.meta.ImageID);
            }
            else if (COVER_DRAW==1 && isInStandby==true)
            {
              GC_PutChar(gc,locCover_X,locCover_Y+PlusY,locCover_MaxX,locCover_MaxY,nowmusic.meta.ImageID);
            }
            else if (COVER_DRAW==2 && isInStandby==false)
            {
              GC_PutChar(gc,locCover_X,locCover_Y+PlusY,locCover_MaxX,locCover_MaxY,nowmusic.meta.ImageID);
            }
          }
        }
        if (CustomImage_DrawAfter==true)
        {
          if (img.isImage==true && CustomImage_Show && DrawCustom==true)
          {
            if (CustomImage_Draw==0)
            {
              GC_PutChar(gc,img.x,img.y+PlusY,img.mx,img.my,img.ImageID);
            }
            else if (CustomImage_Draw==1 && isInStandby==true)
            {
              GC_PutChar(gc,img.x,img.y+PlusY,img.mx,img.my,img.ImageID);
            }
            else if (CustomImage_Draw==2 && isInStandby==false)
            {
              GC_PutChar(gc,img.x,img.y+PlusY,img.mx,img.my,img.ImageID);
            }
          }
        }
        if (ProgressBar_Show)
        {
          DrawProgress(ProgressBar_bColor,ProgressBar_cColor, ProgressBar_oColor, pbrect, CurrentTime, currenttrack->fulltime, PlusY, ProgressBar_Style); 
        }
        int x;
        for (x=0;x<10;x++)
        {
          if (labels[x].Hide==false)
          {
            DrawLine(labels[x].SHOW,labels[x].Font,labels[x].str,labels[x].CT,labels[x].X,labels[x].Y+PlusY+AnimYPlus,labels[x].MaxX,labels[x].MaxY+PlusY+AnimYPlus,labels[x].borderColor,labels[x].Color,TEXTID_ANY_LEN, labels[x].UsedInAnim, &labels[x]);
          }
          else if (labels[x].Hide==true)
          {
            if (isInStandby==true)
            {
              DrawLine(labels[x].SHOW,labels[x].Font,labels[x].str,labels[x].CT,labels[x].X,labels[x].Y+PlusY+AnimYPlus,labels[x].MaxX,labels[x].MaxY+PlusY+AnimYPlus,labels[x].borderColor,labels[x].Color,TEXTID_ANY_LEN, labels[x].UsedInAnim, &labels[x]);
            }
          }
        }
        if (DrawOld==1)
        {
          DefRedraw(DO,a,b,c);
        }
    }
    else
    {
      DefRedraw(DO,a,b,c);
    }
  }
  else
  {
    DefRedraw(DO,a,b,c);
  }
};

int GetUpdateTime()
{
  if (AllowAnim==true)
  {
    return AnimUpdateTime;
  }
  else
  {
    return DefUpdateTime;
  }
};

void Standby_OnRedrawTimer(u16 timer,LPARAM lparam)
{
  if (PlayerRunned && FindBook(get_IsAudioPlayerBook()))
  {
    isAPBookFound=true;
    if (isInStandby==true)
    {
      NextScrollFrame(isInStandby);
      if (AllowAnim==true)
      {
        int t=0;
        if (t=Anim_NextFrame())
        {
          int x;
          for (x=0;x<(t-1);x++)
          {
            Anim_NextFrame();
          }
        }
      }
      DispObject_InvalidateRect(Standby_DO,0);
      if (AffectSoft==true)
      {
        DispObject_InvalidateRect(Softkey_DO,0);
      }
      if (AffectStatus==true)
      {
        DispObject_InvalidateRect(StatusIndication_DO,0);
      }
    }
    else if (isInStandby==false)
    {
      NextScrollFrame(isInStandby);
      if (DrawSoft2!=false && AffectSoft==true)
      {
        DispObject_InvalidateRect(Softkey_DO,0);
      }
      if (DrawStatus2!=false && AffectStatus==true)
      {
        DispObject_InvalidateRect(StatusIndication_DO,0);
      }
    }
  }
  else
  {
    PlayerRunned=false;
    //Если бук был только что закрыт, то надо убрать его надписи с экрана
    if (isAPBookFound)
    {
      if (isInStandby==true)
      {
        DispObject_InvalidateRect(Standby_DO,0);
        if (AffectSoft==true)
        {
          DispObject_InvalidateRect(Softkey_DO,0);
        }
        if (AffectStatus==true)
        {
          DispObject_InvalidateRect(StatusIndication_DO,0);
        }
      }
      else if (isInStandby==false)
      {
        if (DrawSoft2!=false && AffectSoft==true)
        {
          DispObject_InvalidateRect(Softkey_DO,0);
        }
        if (DrawStatus2!=false && AffectStatus==true)
        {
          DispObject_InvalidateRect(StatusIndication_DO,0);
        }
      }
    }
    isAPBookFound=false;
  }
  Timer_ReSet(&Standby_RedrawTimer,locTime,Standby_OnRedrawTimer,0);
};

void Standby_SetOnRedraw()
{
  //Система тройной прорисовки для целостности ГЭ.
  wstrcpy(lastmusic,L"no");
  
  Standby_DO= GUIObject_GetDispObject( SBY_GetStatusIndication(Find_StandbyBook()) );
  Standby_DefaultRedraw=DispObject_GetOnRedraw(Standby_DO);
  Standby_DD=DispObject_GetDESC (Standby_DO);
  DISP_DESC_SetOnRedraw(Standby_DD,Standby_CARedraw); 
  Standby_RedrawTimer=Timer_Set(GetUpdateTime(),Standby_OnRedrawTimer,0);
  //Нужны ли нам софты/статус?
  if (AffectSoft==true)
  {
    Softkey_SetOnRedraw();
  }
  if (AffectStatus==true)
  {
    StatusIndication_SetOnRedraw();
  }
};

void Softkey_SetOnRedraw()
{
  //Standby=Find_StandbyBook();
  //MainInput=SBY_GetMainInput(Standby);
  //Врубаем софты
  SoftUsed=true;
  Softkey_DO=DispObject_SoftKeys_Get();
  Softkey_DefaultRedraw=DispObject_GetOnRedraw(Softkey_DO);
  Softkey_DD=DispObject_GetDESC(Softkey_DO);
  DISP_DESC_SetOnRedraw(Softkey_DD,Softkey_CARedraw);
};

void StatusIndication_SetOnRedraw()
{
  //Врубаем статус 
  StatusUsed=true;
  StatusIndication_DO=*StatusRow_p();
  StatusIndication_DefaultRedraw=DispObject_GetOnRedraw(StatusIndication_DO);
  StatusIndication_DD=DispObject_GetDESC(StatusIndication_DO);
  DISP_DESC_SetOnRedraw(StatusIndication_DD,StatusIndication_CARedraw);
};

void Standby_ReturnRedraw()
{ 
  DISP_DESC_SetOnRedraw(Standby_DD, Standby_DefaultRedraw); 
  //Юзер мог поменять "Использованные зоны" в бкфг, значит надо обезопасить тел от ребута:
  if (SoftUsed==true)
  {
    DISP_DESC_SetOnRedraw(Softkey_DD, Softkey_DefaultRedraw);
  }
  if (StatusUsed==true)
  {
    DISP_DESC_SetOnRedraw(StatusIndication_DD, StatusIndication_DefaultRedraw); 
  }
  Timer_Kill(&Standby_RedrawTimer);
};
