/*
 *      Interactive disassembler (IDA).
 *      Version 3.05
 *      Copyright (c) 1990-95 by Ilfak Guilfanov.
 *      ALL RIGHTS RESERVED.
 *                              FIDO:   2:5020/209
 *                              E-mail: ig@estar.msk.su
 *
 */

#ifndef __INSTRS_HPP
#define __INSTRS_HPP


extern instruc_t Instructions[];
enum nameNum {
//j_null = 0,           // Unknown Operation
j_nop = 0,      //  0   //Do nothing
j_aconst_null,  //  1   //Push null object reference
j_iconst_m1,    //  2   //Push integer constant -1
j_iconst_0,     //  3   //Push the integer 0
j_iconst_1,     //  4   //Push the integer 1
j_iconst_2,     //  5   //Push the integer 2
j_iconst_3,     //  6   //Push the integer 3
j_iconst_4,     //  7   //Push the integer 4
j_iconst_5,     //  8   //Push the integer 5
j_lconst_0,     //  9   //Push the long integer 0
j_lconst_1,     // 10   //Push the long integer 1
j_fconst_0,     // 11   //Push the single-precision foating point 0.0
j_fconst_1,     // 12   //Push the single-precision foating point 1.0
j_fconst_2,     // 13   //Push the single-precision foating point 2.0
j_dconst_0,     // 14   //Push the double-precision foating point 2.0
j_dconst_1,     // 15   //Push the double-precision foating point 2.0
j_bipush,       // 16   //Push one byte signed integer
j_sipush,       // 17   //Push two-byte signed integer
j_ldc1,         // 18   //Push item from constant pool (i1)
j_ldc2,         // 19   //Push item from constant pool (i2)
j_ldc2w,        // 20   //Push long or double from constant pool
j_iload,        // 21   //Push integer value of the local variable
j_lload,        // 22   //Push long value of the local variable
j_fload,        // 23   //Push single float value of the local variable
j_dload,        // 24   //Push double float value of the local variable
j_aload,        // 25   //Push object reference from the local variable
j_iload_0,      // 26   //Push integer value of the local variable #0
j_iload_1,      // 27   //Push integer value of the local variable #1
j_iload_2,      // 28   //Push integer value of the local variable #2
j_iload_3,      // 29   //Push integer value of the local variable #3
j_lload_0,      // 30   //Push long value of the local variable #0
j_lload_1,      // 31   //Push long value of the local variable #1
j_lload_2,      // 32   //Push long value of the local variable #2
j_lload_3,      // 33   //Push long value of the local variable #3
j_fload_0,      // 34   //Push single float value of the local variable #0
j_fload_1,      // 35   //Push single float value of the local variable #1
j_fload_2,      // 36   //Push single float value of the local variable #2
j_fload_3,      // 37   //Push single float value of the local variable #3
j_dload_0,      // 38   //Push double float value of the local variable #0
j_dload_1,      // 39   //Push double float value of the local variable #1
j_dload_2,      // 40   //Push double float value of the local variable #2
j_dload_3,      // 41   //Push double float value of the local variable #3
j_aload_0,      // 42   //Push object reference from the local variable #0
j_aload_1,      // 43   //Push object reference from the local variable #1
j_aload_2,      // 44   //Push object reference from the local variable #2
j_aload_3,      // 45   //Push object reference from the local variable #3
j_iaload,       // 46   //Push integer from array
j_laload,       // 47   //Push long from array
j_faload,       // 48   //Push single float from array
j_daload,       // 49   //Push double float from array
j_aaload,       // 50   //Push object refernce from array
j_baload,       // 51   //Push signed byte from array
j_caload,       // 52   //Push character from array
j_saload,       // 53   //Push short from array
j_istore,       // 54   //Pop integer value into local variable
j_lstore,       // 55   //Pop long value into local variable
j_fstore,       // 56   //Pop single float value into local variable
j_dstore,       // 57   //Pop double float value into local variable
j_astore,       // 58   //Pop object refernce into local variable
j_istore_0,     // 59   //Pop integer value into local variable #0
j_istore_1,     // 60   //Pop integer value into local variable #1
j_istore_2,     // 61   //Pop integer value into local variable #2
j_istore_3,     // 62   //Pop integer value into local variable #3
j_lstore_0,     // 63   //Pop long value into local variable #0
j_lstore_1,     // 64   //Pop long value into local variable #1
j_lstore_2,     // 65   //Pop long value into local variable #2
j_lstore_3,     // 66   //Pop long value into local variable #3
j_fstore_0,     // 67   //Pop single float value into local variable #0
j_fstore_1,     // 68   //Pop single float value into local variable #1
j_fstore_2,     // 69   //Pop single float value into local variable #2
j_fstore_3,     // 70   //Pop single float value into local variable #3
j_dstore_0,     // 71   //Pop double float value into local variable
j_dstore_1,     // 72   //Pop double float value into local variable #0
j_dstore_2,     // 73   //Pop double float value into local variable #1
j_dstore_3,     // 74   //Pop double float value into local variable #2
j_astore_0,     // 75   //Pop object refernce into local variable #0
j_astore_1,     // 76   //Pop object refernce into local variable #1
j_astore_2,     // 77   //Pop object refernce into local variable #2
j_astore_3,     // 78   //Pop object refernce into local variable #3
j_iastore,      // 79   //Pop integer from array
j_lastore,      // 80   //Pop long from array
j_fastore,      // 81   //Pop single float from array
j_dastore,      // 82   //Pop double float from array
j_aastore,      // 83   //Pop object refernce from array
j_bastore,      // 84   //Pop signed byte from array
j_castore,      // 85   //Pop character from array
j_sastore,      // 86   //Pop short from array
j_pop,          // 87   //Pop top stack word
j_pop2,         // 88   //Pop top two stack word
j_dup,          // 89   //Duplicate top stack word
j_dup_x1,       // 90   //Duplicate top stack word and put two down
j_dup_x2,       // 91   //Duplicate top stack word and put three down
j_dup2,         // 92   //Duplicate top two stack word
j_dup2_x1,      // 93   //Duplicate top two stack words and put two down
j_dup2_x2,      // 94   //Duplicate top two stack words and put three down
j_swap,         // 95   //Swap two top stack words
j_iadd,         // 96   //Integer add
j_ladd,         // 97   //Long add
j_fadd,         // 98   //Single float add
j_dadd,         // 99   //Double float add
j_isub,         //100   //Integer subtract
j_lsub,         //101   //Long subtract
j_fsub,         //102   //Single float subtract
j_dsub,         //103   //Double Float subtract
j_imul,         //104   //Integer multiply
j_lmul,         //105   //Long multiply
j_fmul,         //106   //Single float multiply
j_dmul,         //107   //Double Float multiply
j_idiv,         //108   //Integer divide
j_ldiv,         //109   //Long divide
j_fdiv,         //110   //Single float divide
j_ddiv,         //111   //Double Float divide
j_irem,         //112   //Integer reminder
j_lrem,         //113   //Long reminder
j_frem,         //114   //Single float reminder
j_drem,         //115   //Double Float reminder
j_ineg,         //116   //Integer negate
j_lneg,         //117   //Long negate
j_fneg,         //118   //Single float negate
j_dneg,         //119   //Double Float negate
j_ishl,         //120   //Integer shift left
j_lshl,         //121   //Long shift left
j_ishr,         //122   //Integer logical shift right
j_lshr,         //123   //Long logical shift right
j_iushr,        //124   //Integer arithmetic shift right
j_lushr,        //125   //Long arithmeticshift right
j_iand,         //126   //Integer boolean AND
j_land,         //127   //Long boolean AND
j_ior,          //128   //Integer boolean OR
j_lor,          //129   //Long boolean OR
j_ixor,         //130   //Integer boolean XOR
j_lxor,         //131   //Long boolean XOR
j_iinc,         //132   //Add 8-bit signed const to local variable
j_i2l,          //133   //Integer to Long conversion
j_i2f,          //134   //Integer to single float conversion
j_i2d,          //135   //Integer to double float conversion
j_l2i,          //136   //Long to Integer conversion
j_l2f,          //137   //Long to single float conversion
j_l2d,          //138   //Long to double float conversion
j_f2i,          //139   //Single float to Integer conversion
j_f2l,          //140   //Single float to Long conversion
j_f2d,          //141   //Single float to double float conversion
j_d2i,          //142   //Double float to Integer conversion
j_d2l,          //143   //Double float to Long conversion
j_d2f,          //144   //Double float to double float conversion
j_int2byte,     //145   //Integer to signed byte conversion
j_int2char,     //146   //Integer to unsigned short conversion
j_int2short,    //147   //Integer to signed short conversion
j_lcmp,         //148   //Long compare
j_fcmpl,        //149   //Single float compare (-1 on NaN)
j_fcmpg,        //150   //Single float compare (1 on NaN)
j_dcmpl,        //151   //Double float compare (-1 on NaN)
j_dcmpg,        //152   //Double float compare (1 on NaN)
j_ifeq,         //153   //Branch if equal to 0
j_ifne,         //154   //Branch if not equal to 0
j_iflt,         //155   //Branch if less then 0
j_ifge,         //156   //Branch if greater than or equal to 0
j_ifgt,         //157   //Branch if greater than 0
j_ifle,         //158   //Branch if less than or equal to 0
j_if_icmpeq,    //159   //Branch if integers equal
j_if_icmpne,    //160   //Branch if integers not equal
j_if_icmplt,    //161   //Branch if integers less than
j_if_icmpge,    //162   //Branch if integers grater than or equal to
j_if_icmpgt,    //163   //Branch if integers grater than
j_if_icmple,    //164   //Branch if integers less than or equal to
j_if_acmpeq,    //165   //Branch if object references are equal
j_if_acmpne,    //166   //Branch if object references not equal
j_goto,         //167   //Branch always
j_jsr,          //168   //Jump subroutine
j_ret,          //169   //Return from subroutine
j_tableswitch,  //170   //Access jump table by index and jump
j_lookupswitch, //171   //Access jump table by key match and jump
j_ireturn,      //172   //Return integer from function
j_lreturn,      //173   //Return long from function
j_freturn,      //174   //Return single floatr from function
j_dreturn,      //175   //Return double float from function
j_areturn,      //176   //Return object reference from function
j_return,       //177   //Return (void) from procedure
j_getstatic,    //178   //Set static field from class
j_putstatic,    //179   //Set static field in class
j_getfield,     //180   //Fetch field from object
j_putfield,     //181   //Set field in object
j_invokevirtual, //182  //invoke instance method (run-time type)
j_invokenonvirtual, //183  //invoke instance method (compile-time type)
j_invokestatic, //184  //invoke a class (static) method
j_invokeinterface, //185  //invoke interface method
j_xxxunusedxxx, //186   // RESERVED CODE (ignored?)
j_new,          //187   //Create new object
j_newarray,     //188   //Allocate new array
j_anewarray,    //189   //Allocate new array of refernces to object
j_arraylength,  //190   //Get length of array
j_athrow,       //191   //Throw exception or error
j_checkcast,    //192   //Make sure object is of given type
j_instanceof,   //193   //Determine if an object is of given type
j_monitorenter, //194   //Enter monitored region of code
j_monitorexit,  //195   //Exit monitored region of code
j_wide,         //196   //wide (prefix of command)
j_multianewarray, //197 //Allocate new multi-dimensional array
j_ifnull,       //198   //Branch if NULL-ptr
j_ifnonnull,    //199   //Branch if not NULL-ptr
j_goto_w,       //200   //Branch always (wide index)
j_jsr_w,        //201   //Jump subroutine (wide index)
j_breakpoint,   //202   //Stop and pass control to breakpoint handler
j_ldc,          // ig, added for jasmin because it doesn't understand ldc1, ldc2
//
//j_ret_w,        //209   //Return from subroutine (wide index)
//
j_lastnorm,
j_a_invokesuper = j_lastnorm,
j_a_invokevirtualobject,
j_a_invokeignored,
//bottom of table ! (emu)
j_a_software,
j_a_hardware,
//
j_last
    };

enum name_quick {
j_ldc_quick = j_lastnorm,       //203     (18)
j_ldc2_quick,                   //204     (19)
j_ldc2w_quick,                  //205     (20)
j_getfield_quick,               //206     (180)
j_putfield_quick,               //207     (181)
j_getfield2_quick,              //208
j_putfield2_quick,              //209
j_getstatic_quick,              //210     (178)
j_putstatic_quick,              //211     (179)
j_getstatic2_quick,             //212
j_putstatic2_quick,             //213
j_invokevirtual_quick,          //214     (182)
j_invokenonvirtual_quick,       //215     (183)
j_invokesuper_quick,            //216
j_invokestatic_quick,           //217     (184)
j_invokeinterface_quick,        //218     (185)
j_invokevirtualobject_quick,    //219
j_invokeignored_quick,          //220
j_new_quick,                    //221     (187)
j_anewarray_quick,              //222     (189)
j_multianewarray_quick,         //223     (197)
j_checkcast_quick,              //224     (192)
j_instanceof_quick,             //225     (193)
j_invokevirtual_quick_w,        //226
j_getfield_quick_w,             //227
j_putfield_quick_w,             //228
j_quick_last
    };

#define j_software   254
#define j_hardware   255
#endif
