#include "..\..\..\inc\cfg_items.h"


// __root const CFG_HDR cfghdr0={CFG_COORDINATES,"Position",0,0};
// __root const unsigned int CFGX = 120;
// __root const unsigned int CFGY = 160;

// __root const CFG_HDR cfghdr1 = {CFG_CBOX, "Show in", 0, 3};
// __root const unsigned int SHOW_IN = 2;
// __root const CFG_CBOX_ITEM cfgcbox1[3] = {"Lock", "Unlock", "Both"};

__root const CFG_HDR cfghdr_m2={CFG_LEVEL,"Clock",1,0};
__root const CFG_HDR cfghdr0 = {CFG_STR_UTF8,"Picture",0,63};
__root const char CLOCKH[64] = "4:\\ZBin\\DeskTop\\img\\aclock\\clock.png";

__root const CFG_HDR cfghdr2_2 = {CFG_UINT, "Size (%)", 0, 500};
__root const unsigned int CSIZE = 100;

__root const CFG_HDR cfghdr2_3 = {CFG_UINT, "Opacity (%)", 0, 100};
__root const unsigned int COP = 80;
__root const CFG_HDR cfghdr_m2_0={CFG_LEVEL,"",0,0};

__root const CFG_HDR cfghdr_m3={CFG_LEVEL,"Hour arrow",1,0};
__root const CFG_HDR cfghdr3_1 = {CFG_STR_UTF8,"Picture",0,63};
__root const char HOURH[64] = "4:\\ZBin\\DeskTop\\img\\aclock\\h.png";

__root const CFG_HDR cfghdr3_2 = {CFG_UINT, "Size (%)", 0, 500};
__root const unsigned int HSIZE = 100;

__root const CFG_HDR cfghdr3_3 = {CFG_UINT, "Opacity (%)", 0, 100};
__root const unsigned int HOP = 95;
__root const CFG_HDR cfghdr_m3_0={CFG_LEVEL,"",0,0};

__root const CFG_HDR cfghdr_m4={CFG_LEVEL,"Minute arrow",1,0};
__root const CFG_HDR cfghdr4_1 = {CFG_STR_UTF8,"Picture",0,63};
__root const char MINH[64] = "4:\\ZBin\\DeskTop\\img\\aclock\\m.png";

__root const CFG_HDR cfghdr4_2 = {CFG_UINT, "Size (%)", 0, 500};
__root const unsigned int MSIZE = 100;

__root const CFG_HDR cfghdr4_3 = {CFG_UINT, "Opacity (%)", 0, 100};
__root const unsigned int MOP = 95;
__root const CFG_HDR cfghdr_m4_0={CFG_LEVEL,"",0,0};

// __root const CFG_HDR cfghdr5 = {CFG_INT, "Rotation", 0, 360};
// __root const int ROT = 0;

