/* ***** BEGIN LICENSE BLOCK *****  
 * Source last modified: $Id: statname.h,v 1.1 2005/02/26 01:47:34 jrecker Exp $ 
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/**************************************************************************************
 * Fixed-point HE-AAC decoder
 * Jon Recker (jrecker@real.com)
 * February 2005
 *
 * statname.h - name mangling macros for static linking
 **************************************************************************************/

#ifndef _AACSTATNAME_H
#define _AACSTATNAME_H

/* define STAT_PREFIX to a unique name for static linking 
 * all the C functions and global variables will be mangled by the preprocessor
 *   e.g. void DCT4(...) becomes void raac_DCT4(...)
 */
#define STAT_PREFIX		raac

#define STATCC1(x,y,z)	STATCC2(x,y,z)
#define STATCC2(x,y,z)	x##y##z  

#ifdef STAT_PREFIX
#define STATNAME(func)	STATCC1(STAT_PREFIX, _, func)
#else
#define STATNAME(func)	func
#endif

/* these symbols are common to all implementations */
#define AllocateBuffers			STATNAME(AllocateBuffers)
#define FreeBuffers				STATNAME(FreeBuffers)
#define ClearBuffer				STATNAME(ClearBuffer)

#define SetRawBlockParams		STATNAME(SetRawBlockParams)
#define PrepareRawBlock			STATNAME(PrepareRawBlock)
#define FlushCodec				STATNAME(FlushCodec)

#define UnpackADTSHeader		STATNAME(UnpackADTSHeader)
#define GetADTSChannelMapping	STATNAME(GetADTSChannelMapping)
#define UnpackADIFHeader		STATNAME(UnpackADIFHeader)
#define DecodeNextElement		STATNAME(DecodeNextElement)
#define DecodeNoiselessData		STATNAME(DecodeNoiselessData)
#define Dequantize				STATNAME(Dequantize)
#define StereoProcess			STATNAME(StereoProcess)
#define DeinterleaveShortBlocks	STATNAME(DeinterleaveShortBlocks)
#define PNS						STATNAME(PNS)
#define TNSFilter				STATNAME(TNSFilter)
#define IMDCT					STATNAME(IMDCT)

#define InitSBR					STATNAME(InitSBR)
#define DecodeSBRBitstream		STATNAME(DecodeSBRBitstream)
#define DecodeSBRData			STATNAME(DecodeSBRData)
#define FreeSBR					STATNAME(FreeSBR)
#define FlushCodecSBR			STATNAME(FlushCodecSBR)

/* global ROM tables */
#define sampRateTab				STATNAME(sampRateTab)
#define predSFBMax				STATNAME(predSFBMax)
#define channelMapTab			STATNAME(channelMapTab)
#define elementNumChans			STATNAME(elementNumChans)
#define sfBandTotalShort		STATNAME(sfBandTotalShort)
#define sfBandTotalLong			STATNAME(sfBandTotalLong)
#define sfBandTabShortOffset	STATNAME(sfBandTabShortOffset)
#define sfBandTabShort			STATNAME(sfBandTabShort)
#define sfBandTabLongOffset		STATNAME(sfBandTabLongOffset)
#define sfBandTabLong			STATNAME(sfBandTabLong)
#define tnsMaxBandsShortOffset	STATNAME(tnsMaxBandsShortOffset)
#define tnsMaxBandsShort		STATNAME(tnsMaxBandsShort)
#define tnsMaxOrderShort		STATNAME(tnsMaxOrderShort)
#define tnsMaxBandsLongOffset	STATNAME(tnsMaxBandsLongOffset)
#define tnsMaxBandsLong			STATNAME(tnsMaxBandsLong)
#define tnsMaxOrderLong			STATNAME(tnsMaxOrderLong)

/* in your implementation's top-level include file (e.g. real\coder.h) you should
 *   add new #define sym STATNAME(sym) lines for all the
 *   additional global functions or variables which your
 *   implementation uses
 */

#endif /* _STATNAME_H */
