#include "..\inc\cfg_items.h"


__root const CFG_HDR cfghdr0 = {CFG_CBOX, "Show In", 0, 3};
__root const unsigned int cfgShowIn = 2;
__root const CFG_CBOX_ITEM cfgcbox1[3] = {"Lock", "Unlock", "Both"};

__root const CFG_HDR cfghdr1 = {CFG_COORDINATES, "Position", 0, 0};
__root const unsigned int cfgX = 10;
__root const unsigned int cfgY = 50;

__root const CFG_HDR cfghdr3 = {CFG_UINT, "first icon", 0, 5000};
__root const unsigned int cfgIcon1 = 616;

__root const CFG_HDR cfghdr8 = {CFG_COLOR, "main color", 0, 99};
__root const char cfgcolor1[4] = {0xFF,0x0,0x0,0x64};

#ifdef ELKA
#else
__root const CFG_HDR cfghdr9 = {CFG_COLOR, "canvas color", 0, 99};
__root const char cfgcolor2[4] = {0xFF,0x0,0x0,0x64};

__root const CFG_HDR cfghdr4 = {CFG_UINT, "seconds icon", 0, 5000};
__root const unsigned int cfgIconsec = 2096;

__root const CFG_HDR cfghdr5 = {CFG_CBOX, "Enable Sec", 0, 2};
__root const int cfgsec = 1;
__root const CFG_CBOX_ITEM cfgcbox0[2] = {"No", "Yes"};

__root const CFG_HDR cfghdr6 = {CFG_COORDINATES, "Sec Position", 0, 0};
__root const unsigned int cfgsecondX = 10;
__root const unsigned int cfgsecondY = 50;
#endif

__root const CFG_HDR cfghdr7 = {CFG_UINT, "Free Space Interval", 0, 50};
__root const int free_space = 2;

